Primitive element drawing a cubic bezier curve from (x, y) to
(x_end, y_end) with a y-offset controlled by curvature.
Usage
seq_curve(data = NULL, mapping = NULL, aesthetics = aes(), ...)Examples
seq_curve(map(x = start, y = score, x_end = end, y_end = score))
#> <SeqCurve>
#> Inherits from: <SeqElement>
#> Public:
#> .infer_scale_y: function ()
#> aesthetics: SeqAes
#> auto_legend: NULL
#> clone: function (deep = FALSE)
#> collect_legend_keys: function ()
#> coordCanvas: NULL
#> data: NULL
#> draw: function ()
#> initialize: function (data = NULL, mapping = NULL, aesthetics = aes(), ...)
#> legend: NULL
#> mapping: SeqMap
#> prep: function (layout_track, track_windows)
#> resolve: function (track_data = NULL, track_mapping = NULL)
#> resolved: NULL
#> show_legend: TRUE